E3 2017 After Action Report – Devolver Digital

Some of my friends thought Ubisoft had won E3 this year, others said Sony won. I told them to watch the Devolver Digital press conference, thinking that maybe they’d change their minds… but sadly I think their brains have turned to mush.

 

Devolver knew no one would take them seriously, this not only being their first time at E3 but also – yeah, I don’t know what to say. Devolver specialises in publishing indie games, which is something that other companies are now scrambling to do, but for some reason, people still look down on Devolver Digital.

Seriously guys, why you gotta hate on Devolver?

 

Devolver Digital knew no one would really take them seriously, so they decided to be as unconventional as they could. Their ‘conference’ was only fifteen or so minutes long and most of it consisted of skits performed on stage. I can’t really say I was canning myself but I definitely found it funny, as did the ‘audience’ (still not sure if that was a real audience or just a bunch of actors). Devolver made sure to reuse clips of the ‘audience’ over and over again, adding to the crazy gag that was their ‘conference’.

Don’t bother opening a new tab to see what they announced because they didn’t announce anything, the games they showed have already been announced. Another highly unconventional business practice.

 

If you’re looking to watch the Devolver Digital ‘press conference’, here’s the link, but seriously, you really do have to watch it.

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E3 2017 After Action Report – Nintendo

I’m not much of a Nintendo fan, I played Legend of Zelda and the Metroid games as a kid and that’s about it.

 

Okay, here goes.

 

Xenoblade Chronicles 2 is a thing. Yay?

Kirby is getting a new game for the Switch.

Metroid Prime 4 is coming. I’m excited for this one.

Switch is getting a Yoshi game (I used to think this little guy was adorable, then ScrewAttack’s Death Battle pit him against Riptor and he friggin won). Not yay.

Rocket League is heading to Switch.

Breath of the Wild is getting two DLCs.

Pokken Tournament DX is also heading to Switch, while an as yet unnamed Pokemon RPG is in development.

And, last but not least; Super Mario Odyssey turns Mario into a demon that can possess anything. Super Mario just got Super Creepy.

E3 2017 After Action Report – PC Gaming

I’ve never been all that interested in the PC Gaming E3 conference but this year was different.

 

The show kicked off with an expansion to XCOM 2. War of the Chosen adds three new champions (an assassin, a warlock and a hunter). The expansion is much larger than any other previously released for the game and boasts new weapons, recruitable factions and a campaign.

Age of Empires is something that really didn’t need the 4k treatment, but it is a great way to renew interest in an old game. The units now move on sixteen faces, instead of just four or eight like in the original, so movement will appear much more fluid and the sprites will look just that much more alive.

Then there is Total War: Warhammer 2, which is now confirmed to have four factions, only three of which have so far been revealed to us so far (lizard-men, high elves and dark elves).

BattleTech got some screentime too, showing us a few minutes of the single-player campaign.

Middle-Earth: Shadow of War has shown itself to have a DLC, The Blade of Galadriel. The DLC will introduce a playable female elf named Altariel who will also get her own mini-campaign.

Playerunknown’s Battleground will be getting some massive updates to weather and the climbing and vaulting systems, which will affect greatly affect gameplay.

Lawbreakers is getting a final closed beta on June 28 and will get open access beta on June 30. For those who don’t know what Lawbreakers is (don’t worry, I only found out it even existed a week or two ago), think of Quake Champions but with low gravity.

 

This year’s PC Gaming conference wasn’t incredibly eventful, but it definitely wasn’t bland.

E3 2017 After Action Report – Sony

Sony could very well have won E3 this year… if not for the technical difficulties they had at the start, because I didn’t hear anything during that Horizon Zero Dawn DLC trailer.

 

But hey, found the trailer online and I have to say, I’m liking the sound of it. I never really got to play Horizon Zero Dawn but from the gameplay footage I’ve seen since the game’s initial release, it is amazing and the DLC promises on exactly the same thing. So I’m sure it will be no less than expected.

 

Uncharted is getting a spin-off, titled Uncharted: The Lost Legacy. Doubtless, the gameplay will be similar to that found in Uncharted 4 but it seems the two protagonists, mercenary Nadine Ross and treasure hunter Chloe Frazer, do not like each other; I’m sure they have good reasons for hating one another and I’d like to find out why, which I’m sure I will when the game comes out.

 

Destiny 2. Okay, so I was hoping for a little more on the single-player campaign but Sony focused the showcase entirely on the multiplayer. Seriously, just when you guys figure out we want single-player, you promise one but then talk about the multiplayer instead; come on, learn.

 

Shadow of the Colossus is getting a remaster for the PS4 and PS4 Pro; apparently, it’s being helmed by the same people who recreated it for the PS3, so they shouldn’t break the game (we hope). Seriously, this game never gets old and I’d love to play it again – although I probably could, if I knew anyone who had it; but still: REMASTER, we gamers love hearing that word. What could possibly go wrong?

 

We got our first look at Call of Duty: World War II’s multiplayer and, I’ll be honest with you, it didn’t show much; but it definitely looks like we’ll be seeing the much grittier side of the war than we have in previous games.

 

The next entry in the God of War franchise has been slated for an early 2018 release, no actual date has been given just yet. The trailer we were shown gives us another look at those glorious graphics and an inside peek into the relationship between Kratos and his son, as well as a little story information. We still don’t know how Kratos ended up in the frozen wastelands of the Nords but we do know that the gods there already don’t like him – oh, and the World Serpent wants to help him.

 

Detroit: Become Human also got a showcase, giving us more story information. Well, not really, it just made the story seem more epic. All we know is that you get to decide whether or not to take part in the robot uprising.

 

With regards to Playstation VR, we got glimpses of TESV: Skyrim, Final Fantasy 15 (I’d love to see how the gameplay would work, or if it will just be the fishing and camping, which would be lame), Starchild, Moss and Superhot VR. I’m interested to see how these games work, but from what we could see of the Skyrim, aiming now looks very finicky and weird, but we’ll see how that turns out in the future.

 

But there are two games that really caught my eye, and those would be Spider-Man and Monster Hunter World. We got gameplay for the one (Spider-Man) and an extended trailer for the other (Monster Hunter World) and I CANNOT WAIT for either of them to come out.

 

Sony did pretty well this E3, but I still somehow feel like they could have done better.

E3 2017 After Action Report – Ubisoft

Ubisoft did really well this year, but they weren’t as amazing as they could have been.

No more Aisha Tyler (still not sure if that’s a good thing or a bad thing) but the cringy dudes who were actually presenting the stream did make a comeback in the form of two guys who were different to the two cringy dudes who actually presented the stream last year.

That and: opening with Rabbids? Seriously? I get that you wanted Miyamoto on stage right at the start to get people hyped but seriously? Come on, Ubisoft, you can do better.

 

Speaking of Rabbids, Miyamoto gave Ubisoft permission to do something with Mario on the condition that they “did something new with the character” and didn’t make “a side-scrolling jumping game”. Well, that’s not too hard to do; but Ubisoft went with turn-based strategy RPG, with gameplay being eerily reminiscent of XCOM. Which I’ll admit looked kind of interesting but if it were on a convention floor, I probably wouldn’t be too upset if I didn’t get to play it.

 

So besides Mario + Rabbids: Kingdom Battle, I’m only going to talk about the three largest franchises to appear, starting with Assassin’s Creed.

 

We all know how this goes. Ubisoft wants to make an Assassin’s Creed game, there are leaks everywhere, and eventually, we know what the main character’s name is before the game’s title is even announced (another thing we generally know before the official announcement).

But let’s be honest, Assassin’s Creed: Origins looks spectacular. Eagle Vision is now based on an actual eagle (still want to know how it hovers like that) and not some sixth sense (I’d still like to see how said sixth sense actually became a thing in the Assassin’s Creed canon) and combat has been completely redone. In previous AC games, if you wanted a cool kill animation or killstreak, you had to counter-kill an enemy and chain-kill the rest, or you would just counter-kill everyone; and that’s what the combat was based on: silent assassinations and countering. But in Origins, YOU have a chance to drive combat, you carry a shield with which to block (and attack) and you have several other weapons to choose from. The combat definitely appears more fluid but the one thing everyone is freaking out for is that mid-air shot with the bow that we saw in the very first gameplay footage.

And from the half hour of gameplay footage after the press conference, we find out that the map is enormous and virtually any surface is traversable. Gameplay is also level-based, meaning that the game will continue to provide a challenge no matter how many hours you put in (no word yet on a level-cap), there are three main areas of skill and you can now loot gear from enemies. For those accustomed to playing stat-based games, you’re going to love the new gear system. This isn’t just “do certain missions to unlock the next level of armour”, loot now has a rarity system and there are numbers to crunch. Then there are the effects that different items will have; certain bows will fire poison-tipped arrows and some khopeshes (a type of sword, this will probably be the main melee weapon besides the glaive) will swing faster than others.

The best part about the levelling system is that it works differently to the way it did in AC Syndicate, now, instead of earning exp through certain activities, you earn exp for most of the things you do (including killing random guards).

The gameplay looks incredible and I absolutely cannot wait to give this game a try. But Ubisoft, you have got to explain that giant snake. If that’s Apep, are we gonna fight Sobek too?

 

After Origins we have The Crew 2, which now focuses on every type of motorsport out there; the trailer showing all manner of aircraft, boats, cars and bikes. The racing game competition just keeps getting tighter this year, with EA throwing out another Need for Speed and another Forza game on the horizon as well. I look forward to giving this game a try, might even buy it and use it to satisfy all my racing needs.

 

And then we have Skull and Bones, the creative teams at Ubisoft got just as hooked as we did on the naval combat in Assassin’s Creed: Black Flag. So they made a game based entirely on naval combat. Literally; even when you board another ship, you don’t take control of the captain or any of the crew members, you just hope that you’ve damaged the ship enough for your crew to take command.

I’m all for a little bit of virtual piracy (no, not illegally downloading games, movies and music; SHHHH!!!), and this game seems like just the way to do it. And seeing as there’s co-op, you and your friends can terrorise the high seas together.

 

And that wraps up this After Action Report, I would talk about the other games Ubisoft showcased but Skull and Bones, AC Origins and The Crew 2 are the ones that really stuck out. What did you think of Ubisoft’s press conference? Let me know in the comments down below.

E3 2017 After Action Report – Bethesda

Bethesda, I’m actually really disappointed in you this year. No one was really asking for The Evil Within 2 (which I’m sure we’ll enjoy, either way) but this year you really weren’t that great. You kind of just spent half the time reminding us of the things you’d made and then announced two sequels and what looks like a DLC.

But I’ll be honest, DOOM VFR looks pretty damn cool. I was hoping for something a little different, more like the actual game and less of the whole teleporting around and shooting stuff while just standing on the spot but what we got looks better than last year. Same goes for Fallout VR. Looks good, just not sure if they’ll really draw in the crowds.

 

The Evil Within 2 looks amazing but, I’m going to say it again, no one was asking for it. We weren’t really all that hyped for a sequel, because the game didn’t feel like it needed one. But hey, I’m sure we’ll have lots of fun answering the unanswered questions that the first one left us with.

 

Okay, so there is one thing I was really looking forward to and I’m glad we got it: Wolfenstein 2: The New Colossus. Bethesda teased this last year and I’m really happy that they’re delivering, the trailer was a mix of live action and gameplay (minus any form of UI) and now we can see what was so “fucking bananas”: a woman pregnant with twins repeatedly stabbing a nazi while her friend is tripping acid. What could possibly go wrong?

 

We have also had a look at what seems to be a sequel to Dishonoured 2. Death of the Outsider follows Daud, the man who killed Empress Jessamine Caldwin, and his ally, Billie Lurk, now cybernetically enhanced. The trailer starts with Billie infiltrating a mysterious ship and freeing Daud; upon asking who their next target is, Daud tells her that they’ll be killing The Outsider.

Note that this is not a DLC and it is in fact a standalone game.

 

Then we have Elder Scrolls Legends. Which seems to now also have a DLC called Heroes of Skyrim. Not entirely sure what to say about this other than I’ll be giving it a try sometime in the not too distant future.

Speaking of Elder Scrolls, Elder Scrolls Online: Morrowind is the next in a long line of DLCs that expand on the already massive world of ESO. I might buy ESO again, just to give Morrowind a try, but I might actually just stick with Skyrim and keep waiting for The Elder Scrolls VI.

 

Bethesda, I’m not going to lie, I loved the whole Bethesdaland thing, the way it was presented, the animation style, the whole thing, felt very Fallout; nice way of avoiding cringy presenters and company executives messing up their lines, I feel like Ubisoft should take a page from your book and follow suit.

BUT… where the heck is Starfield?

I get that you guys are busy with DOOM VFR, Fallout VR, New Colossus and the rest but seriously guys, a new IP could have saved your showcase; might have even won you E3 this year. Oh well, I guess we’ll just have to wait for next year to even see anything of Starfield.

 

Oh, and guys, we all know how Bethesda works, we’ll be playing The New Colossus, Death of the Outsider and The Evil Within 2 before the end of the year.

Sony, it’s up to you now.

E3 2017 After Action Report – Microsoft

We’ve finally gotten a look at the Scorpio, or rather, as it will henceforth be known, the Xbox One X.

 

Seriously guys, should have just stuck with Scorpio, it’s a much better name, rolls off the tongue more easily. The $500 price tag doesn’t really seem entirely justified, seeing as you can get 4k at 60fps for cheaper on a PC (provided you know what you’re doing).

 

Forza Motorsport 7; this may or may not turn out better than NFS: Payback but we’ll see. On the one hand we have straight up track racing and on the other is an open-world street racing game. So we’ll see how well the two do in terms of competing against one another. But seriously, don’t debut a car at a gaming press conference, we’re gamers, we don’t care about cars (unless they’re virtual).

 

Metro Exodus looks amazing. The reveal seemed more like a preset animation than a piece of gameplay, so we can’t say much for the game itself other than that the graphics are amazing. What I’m really looking forward to is the survival mechanics. The fact that we can now breathe safely above ground (something which was completely unsafe to do in the previous Metro games) suggests that quite a lot of time has passed since the events in the previous games.

 

I won’t go too much into all the titles that were shown because Microsoft showed forty-two in total, but I’ll definitely delve into Assassins Creed Origins.

With all the leaks, something that Ubisoft is terrible with, we knew this was coming, we even knew what it was called way before the official reveal. The combat felt so real and heavy and the lack of a minimap is actually a major change to the UI. It’s nice to see that crouching has returned, but we haven’t seen much in regards to the actual climbing. And Eagle Vision so far looks like it actually involves an eagle.

But what was with that arrow changing trajectory just to hit the target in the back because he went down some stairs? Immersion breaking, if anything.

And that giant snake at the end. Fans of Egyptian mythology will probably guess the snake as Apep, the giant serpent who constantly tries to eat the sun god, Ra. It will be interesting to see how the serpent fits in with Juno, Minerva and the rest, as it may very well be a remnant of their world.

 

State of Decay 2 doesn’t look all that different to the original to be honest, but maybe it brings a new mechanic or two into the game, so we’ll see. Obviously it’s not a finished product right now, so there is still time to fix those odd looking animations and to polish off the game before release.

 

Shadow of War looks frikkin amazing. I can’t wait to see more gameplay footage from that. Loving the orcs and the new army-building system. I’m also really eager to delve into the lore again, but there are a whole myriad of ways that could go wrong so we’ll just have to wait and see.

 

Dragonball Fighter looks cool but I’m not too keen on fighting games so personally, I’m just gonna glide over that when it comes out.

 

Then there is the retro looking, 3D, heavily pixelated The Last Night. The cinematics we saw looked cool but I’m interested to see if it’s actually a sideways platformer or something entirely different.

 

A 4k update to Minecraft? I feel like that’s just pointless, but hey. And it looks like Minecraft will be getting cross-platform play, it will be interesting to see the differences in gameplay, being that PC users will have access to mods and a wide range of texture packs.

 

Life is Strange prequel! I cannot wait for this, I am dying to play this. Will there still be time-travelling? Not sure, but I absolutely cannot wait to dive back into the story.

 

And now I’m going to wrap up with Anthem. A game that EA put off from their keynote just to show it on the Xbox One X. I am dying for this. The open-world looks MASSIVE, I’m loving the look of the Javelin suits. We can see the game is definitely better in co-op, but I’d like to see how it plays solo, how the other characters interact with the player character. But it is a Bioware game, so I’m sure the campaign will be incredible.

 

 

What did you think of the Microsoft E3 2017 press conference? Let me know in the comments down below.

E3 2017 After Action Report – Electronic Arts

I thought that EA’s keynote wouldn’t be such a big thing this year but they did better than expected. We got a trailer for a Battlefield 1 DLC; In the Name of the Tsar, which promises to be the first of many DLCs to come to Battlefield 1. Introducing several new maps, new vehicles, new weapons and a new class, I’m quite looking forward to seeing some gameplay footage.

 

Okay, so… Battlefront 2. Kinda saw this coming but I wasn’t sure it would really be something to look forward to. But, as it turns out, EA has been listening to their fans, and Battlefront 2 is glorious. One of my qualms with it’s predecessor was that we couldn’t play as droids, well, now you can play as a droid. It feels more like Battlefield than anything though, mixing and matching aerial combat with footsoldiers and a whole bunch of new classes. And the best part? We can now mix and match heroes and villains from different eras. I saw Rey and Darth Maul occupying the same screen, this is something that can only happen in games.

The real appeal here, though, is that we’ve been promised a bunch of free DLC once The Last Jedi comes out.

Then there is also the singleplayer campaign but I’m actually more keen on the multiplayer this time around. If you missed the keynote, head on over to Stonemountain64’s YouTube channel and check out the Battlefront 2 multiplayer, he’s already uploaded several videos of gameplay and they are spectacular. One thing that I thought was a nice touch was that you have to (to my understanding) unlock a hero/villain or a battle droid, you had to have a certain amount of points (kills, frags, whichever term you prefer). And this remedies what I thought was the biggest problem with Battlefront 1: if you started a match as a hero/villain, you instantly had an unfair advantage over players who were using non-hero/villain characters; now, you have to earn that advantage.

I honestly cannot wait to give this game a try, as it has so far promised to be just that much better than it’s predecessor.

 

I thought that Bioware wouldn’t be doing anything this year after the massive flop that was Mass Effect: Andromeda, but it turns out that they are working on something called Anthem. There had been rumours online that Bioware was up to something, a project codenamed “Dylan”, and I’m actually thankful that isn’t what the game is called. So far we know nothing of the game, other than that it seems to be a mix of The Division and Destiny. We literally got a 48 second reveal, that was it. And right at the end of said reveal, the big screen had the words “Full gameplay reveal at the Xbox E3 briefing”.

Now what would be the point of delaying the gameplay reveal and letting another company steal all the spotlight, EA?

Oh right, there is a certain console coming to the market and we have yet to actually see it in action… a certain Project Scorpio.

I believe we’ll be seeing gameplay on the Scorpio at Microsoft’s E3 keynote, that paired up with the delayed gameplay reveal leads one to believe that we will be seeing the two reveals together.

 

Now for the indie section, with indie gaming on the rise, EA is looking to capitalise and the upcoming game entitled A Way Out is their ticket in. A Way Out is strictly a co-op game, designed for split-screen but still playable through online co-op. The game starts with two characters in prison, each of these characters has to get to know one another and work together to escape prison and (what seems like) exact revenge on the man who put them both there. Right from the start, the screen is split, one player is in a cutscene while the other watches from a distance, the two characters meet and share a cutscene and the screen is split once more for gameplay to take over. This isn’t just drop-in/drop-out co-op like what many of us are familiar with these days, unless you have someone controlling the second character, you aren’t finishing this game anytime soon.

 

Then there are the sports games. Which are literally no different from what they were last year… or ten years ago. No new mechanics, just updated graphics. Although I am slightly excited for Madden 18, what with the game now including an actual campaign that centres on a main character, not a game that has gone from sports to sports management.

 

And now its time for payback… Need for Speed: Payback.

With games like Forza Horizon 3 and The Crew on the market, and after the disappointment that was Need for Speed: Rivals, EA is looking to get back into the street racing game gig, and NFS: Payback looks like just the way to do it.

We haven’t gotten much story information but there are three playable characters and you’ll be seamlessly jumping between them both in and outside of missions, something which I’d originally hoped we’d see back when GTAV was revealed to have multiple campaign characters.

One part of Payback that I’m really looking forward to is the restoration aspect; something I’ve always wanted to do was to buy a banged up classic car and spend the rest of my life restoring and looking after it, and in Payback you get to do just that, without spending thousands upon thousands of real world dollars. But not just restore; you get to upgrade and use these cars. Now this is sounding like the perfect racing game.

 

 

And that about wraps up EA’s E3 keynote. Let me know what you thought of it and what you’re looking forward to from EA in future.

E3 2017 – Predictions and Hopes

With E3 2017 just a few days away, I decided that now is as good a time as any to put together a list of predictions and hopes for this year’s keynotes.

WARNING: this is a really long post.

 

 

Kicking things off this weekend is EA, again, they won’t actually be at E3 (for the second year in a row) but they will be hosting their usual conference at the Palladium Theatre in Hollywood. Aside from their usual sports games, we’ll be getting Star Wars Battlefront 2 (which will have a single-player campaign following a TIE Fighter Pilot after the destruction of the Death Star) and Need For Speed Payback – not sure how much I should be looking forward to that but we’ll see how it goes.

Under EA we also have Visceral and Respawn Entertainment each working on their own Star Wars titles; we know literally nothing of what Visceral is up to but Respawn has told us that their game “takes place in a different timeline we have yet to explore with our EA Star Wars titles”, meaning that they’re messing with the canon in ways we can’t imagine and they’re just trying to cover their asses before we even pick up our sabers and start slashing at them for their sins.

But both Visceral and Respawn Entertainment have been working on these projects for quite some time, so it seems fair to expect at least a teaser from one of them.

DICE still has a Battlefield DLC to deliver but it’s more likely that EA will spend this year focusing on Need For Speed Payback; which will introduce three main characters for the campaign. NFS Payback will be playable at the EA Play stand but you’ll need a ticket.

Bioware is apparently working on something as well, but it’s unlikely they’ll show us anything this year.

 

 

Then we have Microsoft, which has moved from their usual Monday time slot to Sunday afternoon.

Microsoft will most probably be telling us more about the Scorpio but what we all really want is a demonstration: native 4k resolution is a big deal for the gaming industry and I’d love to see how pre-existing games look on the Scorpio. Microsoft has been looking to merge the PC gaming market and the console market for a while now, and the Scorpio seems to be the next step in that plan. With XBox Live allowing Windows 10 users to play their games across the XBOne, XBOne S, Scorpio and Windows 10 PCs, which will effectively bring X-Box exclusives to PC, and allow players to keep their saves across both platforms.

VR will be taking something of a backseat at Microsoft’s keynote this year, they seem to be focusing on bringing it to Windows 10 PCs for now; but maybe they have a little surprise in store for us, who knows.

Microsoft loves announcing big things at E3, and after the flops that were ReCore and Quantum Break, I’m sure they’ll be looking to fix that and announce something that will come out amazingly. Scalebound probably won’t make it to E3 this year (probably won’t make it to anything ever) but there are rumours that it might be making a comeback, and seeing as we were shown a working version last year, if there is still some hope for it, doubtless we’ll be seeing something of it this year.

Middle Earth: Shadow of War will undoubtedly be showing up, Warner Bros Interactive Entertainment has mentioned that they’re working on something that will function on both the PS4 Pro and the Scorpio, and Microsoft might as well use Shadow of War to demonstrate the Scorpio’s true capabilities.

Microsoft’s ID@Xbox initiative will most definitely be showing us some new stuff, and with State of Decay 2 in the works, I can’t wait to see what they have in store for us this year.

 

 

Up next is everyone’s favourite glitch-ridden company… Bethesda.

We all know that Bethesda doesn’t function like most other companies when it comes to press releases, they like to announce something and then actually give it to us just a few short months later; as opposed to announcing something and making us wait two or three years to even see anything of it.

Which means we’ll probably be playing Starfield sometime around the end of the year. Starfield promises to be an open-universe (already gives me the shivers, after what happened with No Man’s Sky) role-playing game. I can’t wait to see how this pans out, but let’s be honest: it’s gonna come out, we’re all going to love it and then we’re going to complain about the glitches that *supposedly* make it unplayable and then the game will get a good deal of hate only for us to swarm back to it at the first hint of DLC, and in a few years we’ll all look back at it and think: “Oh my God, this game is truly amazing”.

What I’m really dying to see is what Starfield actually does, amidst rumours that it will come alongside a mobile app (no idea what the app will be like) but that together, the game and the app will link all of Bethesda’s franchises into something of a shared universe. Bethesda Games Universe? These rumours are ridiculous at best but it would be pretty amazing if they’re true. This would mean that the Brotherhood of Steel created the Crimson Nirnroot and that The Elder Scrolls actually takes place thousands of years after the events of the Fallout games. Then, of course, there are the ramifications of Doom and Wolfenstein… Doomslayer versus Molag Bal, lemme know who you think would win.

DOOM VR and Fallout VR might make a comeback, we got tiny hints of Fallout VR last year and a very basic demo of DOOM VR, one hopes we’ll get to see the progress they’ve made since.

At E3 2016, Bethesda hinted at another Wolfenstein game, so chances are that we’ll get an actual announcement this E3… which means we’ll probably be playing it by the end of the year.

Personally, I’m hoping for at least a teaser to Elder Scrolls VI, doesn’t even have to be an announcement, just a tiny little teaser. Wishful thinking, I know, but a guy can dream.

 

 

And now for Sony.

Last year they showed us a trailer for Death Stranding… it’s been a whole year and we still don’t actually know what the game is. We know Kojima is involved, along with famed director Guillermo del Toro and actor Norman Reedus… and that’s about it. We’ve been told that the devs are just messing around with the engine right now, testing the waters and capabilities of the software they’re using, so the actual release for Death Stranding, let alone an announcement for a release date, is probably a long way off; as in, a few years off.

Something that we can say with certainty will be showing up is a game pertaining to a certain ashen, god slaying spartan… with an epic beard. We saw some gameplay footage and got a feel for the basics of the next entry in the God of War franchise, so this year we’re probably going to be seeing a little more of everyone’s favourite Spartan and find out what the heck he’s doing in the frozen wastes of Norse mythology.

Shenmue 3 may or may not make an appearance; it’s not a Playstation exclusive but Sony lent their stage towards the developers last year and even helped launch the Kickstarter, so it’s likely that we’ll be seeing a little more of that, even if just in the form of a few teasers or a little bit of gameplay footage.

One thing Sony definitely does is surprise us, with the announcements and reveals for many of their greatest games happening at E3, so expect a little of the unexpected from them, because, chances are they’re planning something big for this year (just like every other year, funny how that works).

 

 

One of the longest keynotes is usually the PC Gaming conference, organised by PC Gamer and sponsored by Intel.

It seems like Titanfall has made mechs popular again on the gaming scene, what with a whole slew of developers developing titles for the BattleTech universe; so we’re probably going to see something on that front.

Just a few weeks ago, a trailer, which took everyone by surprise, dropped; LawBreakers. A multiplayer shooter that appears to have a tonne of personality. The fact that the trailer dropped just before E3 and that the game is expected to release sometime later this year means that we’ll probably see some gameplay at E3, but it’s not confirmed.

Tripwire Interactive showed us a little something of Rising Storm 2: Vietnam last year and it’s unknown if they have anything planned for this year, but maybe they have a DLC planned and are looking to advertise a little.

Bohemia Interactive hasn’t confirmed their presence at this year’s PC Gaming keynote but expect them to show us a little more of Argo, a free-to-play competitive shooter expected to drop June 22.

Raw Fury Games and Odd Tales teamed up a short while ago to begin work on The Last Night, a Blade Runner inspired side-scrolling action adventure game. Having gone quiet over the last few years, they released a teaser in February, so we can expect to see them making an appearance on stage this year.

Microsoft will also be on stage for a short part of the PC Gaming keynote, claiming that they will focus on “how Xbox plays into PC.” Sounds like they’re trying to pitch the Xbox Play Anywhere programme to me. But, who knows, they might just surprise us with something else for the PC.

 

 

Now for Nintendo:

Let’s be honest, some of us are looking forward to this and some of us aren’t; personally, I don’t find much excitement from Nintendo but maybe they’ll surprise me this year. Expect to see a long list of games coming to the Switch, including Super Mario Odessy, Splatoon 2, Arms, Xenoblade Chronicles 2 and Mario + Rabbids Kingdom Battle, amidst a whole bunch of unannounced games and a tonne of indie stuff.

The 3DS can expect some attention, namely in the forms of Miitopia and Hey! Pikmin. And while the Switch fills the market for portable gaming, I wouldn’t be surprised if Nintendo throws one more title into the 3DS.

 

 

This year we have a newcomer to E3 in the form of Devolver Digital, who’s conference will apparently be closed to the public (but will still be streaming just like all the other companies at E3). Devolver Digital is famous for publishing indie titles, The Talos Principle being their best game so far, in my opinion. They will be hosting what they call an “Indie Picnic” in the parking lot across the street from the LA Convention Centre’s South Hall (Indie Picnic will be open to the public). We don’t actually know of any titles that will be appearing at the Picnic but we’ll be seeing some stuff from young and enthusiastic developers who will one day, undoubtedly, become some of the biggest names in game dev history.

 

 

 

And that about wraps up what to expect from E3 2017. It’s going to be major hell trying to stay awake through it all (timezones, man, they drive me crazy) but I look forward to several hundred cups of coffee and large meals in between keynotes.

What are you hoping to see at E3 this year? Let me know in the comments down below.